1lump2_lg 2hole2_lg hole_lg 3apainting_lg 3coral1_lg cliff_lg 3ddamage_lg 3waterdamage2_lg 4earshadow2_lg 5card_lg 7map_lg plexi1_lg

Lumps, Bumps and Things That are Art: 2006

Van Harrison Gallery, New York, USA - Solo show

Water damage stains painted at various locations in and around the gallery, staircase and restroom with acrylic paint, dry pastels and coffee. Resin and plexiglas on the floor further extended the feeling of water in a state of evaporation.

A hole in the ceiling was brought to attention by mirroring it on the mezzanine floor in the exact dimensions its reflection would have had. The metaphoric reflection is a 3 dimensional entity (exposing the guts of the building) that refers to a 2 dimensional occurrence.

A hole in the ceiling was brought to attention by mirroring it on the mezzanine floor in the exact dimensions its reflection would have had. The metaphoric reflection is a 3 dimensional entity (exposing the guts of the building) that refers to a 2 dimensional occurrence.

Painted stains on the art and non-art objects

Detail. Coral, paint, polymer clay, plaster.

Cliff. Acrylic on polymer clay, tape, plaster.

Detail – 3d Water damage. Layers of translucent paper,cut with tinted edges, stacked in a pile 10 inches high stand in as three dimensional metaphor for the water damage stains in various sections of the gallery.

Detail – 3d Water damage. Layers of translucent paper,cut with tinted edges.

Ear and Shadow.This three part installation consists of ’Ear’- the green polymer clay piece with the tree, ’Shadow’- the stationary manifested shadow of the tree and the puddle of resin that contains the reflection that changes with vantage point.

Detail- Ear and Shadow. Acrylic on polymer clay.

Map. Acrylic on polymer clay, plexiglas, 5 inchesx 7 inches.

Details – Plexiglas and Resin serve as both, illusion and metaphor for the evaporating water puddles. The Plexiglas puddles are painted on the underside to simulate the reflected image of the ceiling.

loading...
Loading Slideshow...
1lump2_lg
2hole2_lg
hole_lg
3apainting_lg
3coral1_lg
cliff_lg
3ddamage_lg
3waterdamage2_lg
4earshadow2_lg
5card_lg
7map_lg
plexi1_lg